AI Insights · Timothy · April 2022
Top 5 Roguelike Games on Android in Belgium - Q1 2022
An overview of the performance of the top 5 Roguelike games on the Android platform in Belgium for the first quarter of 2022, including download, revenue, and active user trends.
The first quarter of 2022 saw interesting trends for the top 5 Roguelike games on the Android platform in Belgium. Here’s a closer look at their performance metrics, based on data from Sensor Tower.
RAID: Shadow Legends by Plarium Global Ltd experienced a steady decline in weekly revenue, starting at approximately $30K in late December and dropping to around $14K by the end of March. Weekly downloads showed a downward trend, peaking at 1.5K at the start of January and decreasing to just under 1K by the end of the quarter. Weekly active users also gradually declined from 4.9K to 4K.
Hero Wars: Alliance from NEXTERS GLOBAL LTD had fluctuating weekly revenue, starting at around $18K at the end of December and ending at approximately $9K by the end of March. Weekly downloads peaked at 2K at the beginning of February, but later dropped to 900 by the end of March. Weekly active users remained relatively stable, with a slight decrease from 5.4K to 4.2K over the quarter.
AFK Arena by LilithGames saw a decline in weekly revenue from around $10K at the end of December to approximately $6K by late March. Weekly downloads were highest at 1.2K in early January but dropped significantly to around 90 by the end of the quarter. Weekly active users also saw a downward trend from 4.7K to 3.2K.
Awaken: Chaos Era from Century Games PTE. LTD. had varied weekly revenue, starting at $5.9K in mid-January and peaking at $10K in late January before dropping to around $4.8K by the end of March. Weekly downloads started at 1.1K but fell to around 280 by the end of the quarter. Weekly active users rose from 535 in mid-January to 770, then fluctuated to around 660 by the end of March.
Saint Seiya Awakening: KOTZ by Yoozoo (Singapore) Pte. Ltd. started with a weekly revenue of $7.8K at the end of December, which fluctuated throughout the quarter to end at approximately $5K by late March. Weekly downloads remained low, with the highest being 94 in mid-January and hovering around 40 by the end of March. Weekly active users decreased from 3.2K to 2.6K over the quarter.
For more detailed insights and data, visit Sensor Tower.